Wednesday, October 31, 2018

November 1 Smash Direct- 10 Characters I'd Like to See Revealed

By: Ryan Ramakrishnan
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Tomorrow, November 1, Nintendo will stream a 40-minute Direct focused on “Super Smash Bros Ultimate.”

With this announcement, it’s hard not to be excited to hear what Nintendo has in store for players in their largest title in the series. Equally hard to avoid is speculation of what character reveals are to come.

After careful consideration and breakdown, I’ve compiled a list of 10 characters I’d like to see be revealed as playable fighters in “Super Smash Bros Ultimate” in tomorrow’s Direct.

Check out my list and then be sure to let me know your own.

Saturday, October 27, 2018

October 27- A Landmark in Gaming

By: Ryan Ramakrishnan

One year ago yesterday, October 27, 2017, the gaming industry saw the release of not one, not two, but three major triple A titles in the form of “Assassin’s Creed: Origins,” “Super Mario Odyssey” and “Wolfenstein II: The New Colossus.” While plenty of days, especially around the holidays, see more than one game hit store shelves or digital marketplaces, few see the release of three large-scale, notable games come out at once. It was truly a special day for gamers last year, particularly believers of maintaining the true triple A single player experience.
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Sunday, October 21, 2018

Game Freak Had My Curiosity; Now They Have My Attention

By: Ryan Ramakrishnan

The Pokemon Company and Nintendo announced “Master Trainers” as a post-game challenge in the upcoming “Pokemon: Let’s Go, Pikachu!” and “Pokemon: Let’s Go, Eevee!”

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Wednesday, October 10, 2018

Need for Speed: Payback Review

An engaging arcade racer that tries too hard

By: Ryan Ramakrishnan

Reviewed on PlayStation 4
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The entertainment provided by racing in “Need for Speed: Payback” is nothing short of a joy to partake in until you take into account an unnecessarily risky system of leveling up and a story, great on paper, that falls flat on its face.

“Need for Speed: Payback” shot for an action movie of a story and chooses to use a card system for progression. The former is great on paper but lacking in execution, while the latter is entirely uninvited, causing for some notable problems with a generally entertaining game. Forgetting the aforementioned flaws however, “Need for Speed: Payback’s” fun racing does make for an enjoyable experience.